Writing User Functions
An early part of libEnsemble’s design was the decision to divide ensemble steps into generator and simulator routines as an intuitive way to express problems and their inherent dependencies.
libEnsemble was consequently developed to coordinate ensemble computations defined by
a generator function that produces simulation inputs,
a simulator function that performs and monitors simulations, and
an allocation function that determines when (and with what resources) the other two functions should be invoked.
Since each of these functions is supplied or selected by libEnsemble’s users, they are typically referred to as user functions. User functions need not be written only in Python: they can (and often do) depend on routines from other languages. The only restriction for user functions is that their inputs and outputs conform to the user function APIs. Therefore, the level of computation and complexity of any user function can vary dramatically based on the user’s needs.
These guides describe common development patterns and optional components for each kind of User Function: